I am a work in progress. I reflect on the past, predict the future, and live in the present moment. Nearly everything I do is a work in progress. Some things just make more progress than others!
Over the past few years I have been preparing resources for my readilearn website. It’s slow going, slower than I expected, but I’m getting … somewhere. Even when the website launches it will be a work in progress as I update old and add new resources.
In a flurry of activity, with the intention of completing additional resources as development of the website nears completion, I experimented with making a product promotional video. My intention is to make a number of these, possibly explaining the use of each interactive resource. Doing so is far more time consuming that I had expected.
Below is my first attempt. But please don’t let that word “first” mislead you into mistakenly thinking it was my only attempt. I lost count of the number of takes and couldn’t believe how difficult it was to utter just a few short sentences. While I am sharing it, please consider it a work in progress. Making promotional videos for my products is something I need much more practice with.
My purpose in sharing the video is to illustrate the importance of being a lifelong learner, which involves a combination of persistence, resilience and confidence, including:
- a willingness to make mistakes and repeated attempts
- a growth mindset without an expectation of immediate success
- confidence to say “I haven’t got it yet, but I’m working on it”
- belief in the ability to succeed, either independently or with support
- an ability to adjust future attempts according to feedback provided from the past.
I learned a lot in making this video, perhaps more about what doesn’t work than what does. But eliminating what doesn’t work is crucial in finding out what does. For example, I learned after repeated attempts on both, that selfie videos recorded with phone or iPad just weren’t going to be good enough. I learned that neither of the software programs for making videos I owned would allow me to achieve what I wanted on its own. I needed to combine recordings from each. After many trials I finally made something that at least has the semblance of an attempt.
Included in my passion for learning is a passion for learning about learning: how we learn, why we learn and the conditions that contribute to our learning. I am fascinated by learning that occurs at all ages, but particularly during early childhood.
In the process of repeated attempts described above, I responded constantly to feedback provided, and adjusted each new attempt accordingly. Feedback is necessary for learning. But perhaps more important than the feedback is the response to it.
Hopeful of getting some other feedback, I shared the video with my family on the weekend. They made some helpful suggestions. But perhaps the most interesting feedback, about feedback, was that given by my four-year-old granddaughter, G2.
G2 watched the video with her mother and immediately wanted to play the game. I was delighted, of course, and opened the resource on the iPad for her to use. She had no trouble manipulating the objects to make the ice creams and quickly made a few combinations. When I asked if a mango with strawberry on the top was the same as, or different from, a strawberry with mango on the top, she confidently explained that they were different because “this one’s got the strawberry on the top and this one’s got the mango on the top”. She went on making combinations.
After she’d made about ten combinations she asked, “Are we finished yet?” I said, “We can finish whenever you like.” I wasn’t using it as a “teaching episode”, simply as something fun for her to do. She asked again, “But are we finished? You know –“ and she indicated for something to happen on the screen showing that we had finished.
Suddenly I realised that she was wanting feedback from the program to tell her that she was finished, that she was successful; perhaps some bells, whistles or fireworks. Because I designed the resource as an open-ended teaching episode, for use by a teacher with a class rather than by individual children, the resource does not have any inbuilt feedback. The feedback occurs in the discussion between teacher and students.
What I intended as a teaching episode became, for me, a learning episode; thinking and learning about feedback.
- G2 expected to receive feedback about completion, and
- she wished to continue until she received that feedback.
- she doesn’t’ require feedback about completion from all apps, for example, drawing programs: she decides when she is finished, and
- during play she decides which activity she will take up and when she will finish.
G2 has a good balance of activities with home and Kindy; indoor and outdoor with a variety self-selected and self-directed imaginative play mixed with cooperative activities including reading, board games and screen time with a variety of apps.
With such variety she receives feedback from many sources including self and others, as well as from manipulation with real and electronic objects. I think her question “Are we finished yet?” was related to use of the specific device and type of activity (game to her), not indicative of a generalised need for feedback from outside.
But what of children who are more engaged with electronic games, have less time for self-directed activity, and fewer opportunities to engage with others? Will the need for feedback from an outside source overtake the ability to provide feedback for self? I hope not. I believe the abilities to self-monitor, self-regulate and self-determine to be extremely important to life-long learning. What do you think?
Thank you for reading. I appreciate your feedback. It is important to me! Please share your thoughts about any aspect of this post.